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1. 项目创建权限ABI和CMake相关库和头文件配置~1
发布时间:2021-06-08 15:11:25编辑:雪饮阅读()
新建一个项目Xpay的android studio的c++支持的项目
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example.xplay">
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
<uses-permission android:name="android.permission.INTERNET"/>
<application
android:allowBackup="true"
android:icon="@mipmap/ic_launcher"
android:label="@string/app_name"
android:roundIcon="@mipmap/ic_launcher_round"
android:supportsRtl="true"
android:theme="@style/Theme.Xplay">
<activity android:name=".MainActivity">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>
cpp/CMakeLists.txt:配置相关库:
然后拷贝原来第一个项目中已经编译的ffmpeg生成后的so和.h头文件,在include,libs目录
id 'com.android.application'
}
android {
compileSdkVersion 30
buildToolsVersion "30.0.3"
defaultConfig {
applicationId "com.example.xplay"
minSdkVersion 16
targetSdkVersion 30
versionCode 1
versionName "1.0"
testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
externalNativeBuild {
cmake {
cppFlags "-std=c++11"
}
ndk{
abiFilters "armeabi-v7a"
//abiFilters "arm64-v8a"
}
}
sourceSets{
main{
jniLibs.srcDirs=['libs']
}
}
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
}
}
externalNativeBuild {
cmake {
path "src/main/cpp/CMakeLists.txt"
version "3.10.2"
}
}
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
}
dependencies {
implementation 'androidx.appcompat:appcompat:1.3.0'
implementation 'com.google.android.material:material:1.3.0'
implementation 'androidx.constraintlayout:constraintlayout:2.0.4'
testImplementation 'junit:junit:4.+'
androidTestImplementation 'androidx.test.ext:junit:1.1.2'
androidTestImplementation 'androidx.test.espresso:espresso-core:3.3.0'
}
# documentation: https://d.android.com/studio/projects/add-native-code.html
# Sets the minimum version of CMake required to build the native library.
cmake_minimum_required(VERSION 3.10.2)
# Declares and names the project.
project("xplay")
# Creates and names a library, sets it as either STATIC
# or SHARED, and provides the relative paths to its source code.
# You can define multiple libraries, and CMake builds them for you.
# Gradle automatically packages shared libraries with your APK.
#添加頭文件路徑(括號中的include是相對於本文件路徑)
include_directories(../../../include)
#設置ffmpeg庫所在路徑的變量,這裏的FF是自定義的一個名字
set(FF ${CMAKE_CURRENT_SOURCE_DIR}/../../../libs/${ANDROID_ABI})
#avcodec這個是自定義的一個名字
add_library(avcodec SHARED IMPORTED)
set_target_properties(avcodec PROPERTIES IMPORTED_LOCATION ${FF}/libavcodec.so)
add_library(avformat SHARED IMPORTED)
set_target_properties(avformat PROPERTIES IMPORTED_LOCATION ${FF}/libavformat.so)
add_library(avutil SHARED IMPORTED)
set_target_properties(avutil PROPERTIES IMPORTED_LOCATION ${FF}/libavutil.so)
add_library(swscale SHARED IMPORTED)
set_target_properties(swscale PROPERTIES IMPORTED_LOCATION ${FF}/libswscale.so)
add_library(swresample SHARED IMPORTED)
set_target_properties(swresample PROPERTIES IMPORTED_LOCATION ${FF}/libswresample.so)
add_library( # Sets the name of the library.
native-lib
# Sets the library as a shared library.
SHARED
# Provides a relative path to your source file(s).
native-lib.cpp )
# Searches for a specified prebuilt library and stores the path as a
# variable. Because CMake includes system libraries in the search path by
# default, you only need to specify the name of the public NDK library
# you want to add. CMake verifies that the library exists before
# completing its build.
find_library( # Sets the name of the path variable.
log-lib
# Specifies the name of the NDK library that
# you want CMake to locate.
log )
# Specifies libraries CMake should link to your target library. You
# can link multiple libraries, such as libraries you define in this
# build script, prebuilt third-party libraries, or system libraries.
target_link_libraries( # Specifies the target library.
native-lib
GLESv2 EGL
OpenSLES
android
avcodec avformat avutil swscale swresample
# Links the target library to the log library
# included in the NDK.
${log-lib} )
关键字词:CMake